In the RPG...
Seekers have the ability to hypnotise people, which sends the victim's mind to the Adumbrali's dimension. Aside from that, they are simply good-looking humans, albeit slightly more intelligent and willed.
In a video game...
Because they appear as regular humans, Seekers could easily work in a game. They would be of no use, however, unless the Adumbrali were also included.
In a film...
As above, a film featuring Seekers would have to ultimately feature Adumbrali—a package deal. Being human, the Seekers themselves might not come across as much of a threat, so it would all hinge on how scary the Adumbrali were portrayed.
Eihort
Eihort is described as a pale oval, covered in eyes, with myriad fleshy legs. It lives in a labyrinth of caves below the Severn Valley in England.
In the RPG...
Eihort takes only minimum damage from all physical weapons. He can also regenerate 3 hit-points per round, so for all intents and purposes, is pretty much unkillable. Eihort also has a few tricks up his sleeve. The first being his bite having a poison that requires an Extreme CON roll to counter, else the investigator is paralysed for up to 6 hours. The second is that if Eihort corners someone, that person will be offered a bargain. If they refuse it, Eihort will kill them straight out, but if they accept, will be implanted with Eihort's brood, which will—in anywhere up to 8 years—violently burst out, killing them anyway.
In a video game...
Because of how difficult he is to kill, I can't see Eihort working as an enemy in a video game. His brood on the other hand...
In a film...
Eihort and his brood would make for some horrific movie monsters. I can envisage a character, cornered against a dank rock wall, Eihort's eye-covered bulk only inches from their face, offering his bargain. Tell me that wouldn't be scary.



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